I do wonder about intent. Meta has spent 20 years paying its engineers and others vast amounts of money to Increase Engagement, and punishes those who fail to find ways to do so (over the past few years, by firing them). And it's worked! Engagement has increased greatly over the years, Meta survived the effective end of Old social media (you know, the stuff from your friends) and thrives in the new world of infinite content. Was the intent to _addict_ people? It doesn't have to be, to create a system people have become addicted to. Even if the harm is not intended, does that mean it cannot be regulated? Surely not! Let's ban infinite scroll for a start. The question of whether to punish Meta is quite separate from the question of how to reduce the harms of its products.
The distinction between punishment and prevention seems important here. Meta's intent might matter when deciding liability or penalties, but if a design pattern is demonstrably harmful, "we only wanted more engagement" isn't much of an argument against regulating it
the engagement argument could be applied to every commercial service or product. anything that is sold is getting optimized for appeal/attraction/engagement/adictiveness.
No, it isn't. Nobody evaluates a drill on how long a worker spends using it. If you can get the same job done faster, you'll go with that. Even in entertainment, not all products optimize for time of use. Nobody intentionally makes the longest possible movies.
Products optimize for engagement specifically when they exist within the attention economy and their monetization model is serving ads and/or harvesting user data. If Porsche and Rolex can sell you cars and watches you almost never use, I'm sure they're fine with that.
There was a moment in time when Instagram use to show this disclaimer "You're all caught up with the posts". You could still scroll below that and it would show you algorithmic content as it always have if you choose to view it. However I don't see this feature anymore and it's gotten worse with pure infinite slop. I really appreciated that cause every time I opened the app, saw that disclaimer I would instantly close it and go about doing other things. I wish they just kept simple stuff like that around but I guess that doesn't help their metrics.
Even if it's hard to conclusively prove intent, I think it's easy to see how there must have been at least recklessness in play and perhaps even wilful blindness.
In other words, even if they didn't know that what they were doing was harmful, they should have.
have worked in analytics for a while. Engagement is a very broad category. Not all engagement metrics are toxic. For example, daily active users is healthy for a business to measure and is engagement. Commenting on Hackernews is engagement. Meta also has a wide range of engagement metrics - not all of which are problematic
I've never seen a NAXALT fallacy used for the concept of engagement metrics before.
It's not relevant to this discussion that in certain contexts, useful engagement metrics exist that supposedly aren't toxic, because it doesnt apply to the current context. We're clearly talking about the larger systemic issue of companies maximizing all engagement at all costs, and the consequences of such a policy.
Interesting to choose Hacker News as an example. I'm sure they measure every metric that can be measured, but it'd be interesting to see what measures they actually care about doing well on. The stated goal of the site is pretty explicitly not to be as engaging as possible. It's to satisfy intellectual curiosity. They make plenty of design choices for the express purpose of not being addictive. No infinite scroll. No personalized feed. No ability to subcribe to or follow particular users or topics. No visual or audio content. No previews. Automatic editing of clickbait titles to be less clickbaity. Built-in ability to temporarily ban yourself if you're spending too much time here.
It's not the measurement that is toxic. It's what measures you optimize for that can become toxic.
This seems really messy. We regulate gambling because it's a specific thing, but how do you differentiate a non-addictive platform vs an addictive platform? (aside from this specific company... I mean in general). How do you "test" whether or not they're inherently addictive?
At least in this specific instance, they can look at the blast radius and make a determination. But this feels legally unsatisfying in the general case
It took decades to clearly define gambling enough to regulate it as we do now. Note that pinball was banned in major cities for decades because it was too similar to gambling devices.
And even with those definitions things weren't very clear. I used to work for financial traders here in Chicago. Every year there would be an unofficial snow futures market. It was a fancy way for all the traders and clerks to gamble on monthly snowfall at O'Hare.
But to my delight, the CME eventually created an actual, legal weather derivative for snow. What made one gambling and the other not? What makes any given bet a legitimate financial trade versus pure gambling? Let me know if you figure it out.
My point being that not having a clear definition won't stop us from grappling with the harms. Nor should it. Figuring out what new things really mean is always a messy process.
It's actually somewhat easy... If you are creating financial exposure to an event with no underlying risk to it, and the point is exposure itself, you are gambling.
In your snow example, those guys were gambling on snow for fun. The formal weather derivative - most weather derivatives have parties (usually players in the energy market, sometimes agriculture) who have real underlying risk and aren't entering those contracts to create risk for it's own sake. It's quite hard to get a market off the ground when there is no underlying risk - people purely speculating generally don't generate enough volume to achieve liftoff. Look at Kalshi and the volume on most bets - it's tiny.
The "for fun" part is really important here. Addictive behavior comes from a hijacked dopamine system, into which you slowly get lured in. This makes it applicable to social media, drugs and if you squint, even to broad obsessions.
This doesnt help the gambling distinction though. What activities can take over your neurological reward mechanism? Pretty much everything, like neurotically washing your hands. So you have to factor in societal scale and amount of (potential) harm and this is where the vague debate begins. A key point is a dealer/platform, profiting from your behavior, to exclude neurotics.
A striking observation i made was, that gambling machines have deliberate delays between action (eg pull the lever) and reaction/reward for the brain to create tension and to break it with a dopamine spike. This deliberate design is how the machine exploits your brain and makes you an addict. A similar system is the endless social media feed (or even worse brainrot short videos). You scroll, you see new stuff, you identify content maybe emotionally. Its the same fast stimulus-reward cycle. Meassured in 1-2 seconds, same as gambling machines.
That definition sounds plausible but breaks down in practice. Every Chicagoan has snowfall-related risk. And conversely, a lot of those guys legally traded where they were not exposed to risk. They were just gambling.
I do think it breaks down in practice for the goal of deciding which given trade/bet is gambling.
I worked for market makers. Their theoretical job is to provide liquidity. They are required to always give a price. So if the theoretical cereal maker wanted to buy a wheat future to reduce risk, the market maker has to offer to sell them one. Then the theoretical farmer comes along later and the market maker buys a matching future and they're back to even.
That by your definition is not gambling. But the fraction of trades that can be justified as actually helping hedge a real risk is very small. Some people trading are pure speculators, pure gamblers. But some of the non-gambler participants will trade in ways that are effectively gambling as well.
I think it's effectively impossible to always tell on a trade by trade basis which ones are gambling. We could say it's all related to hedging, as the law does, but I think that's in practice ridiculous. It's a business filled with degenerate gamblers.
So I return to my point that even though there's no bright line, it's still worth muddling though and finding some practical guidelines.
One side of a trade can be a gamble and the other a hedge. A single transaction doesn't need to be classified as a gamble or hedge - it can be both.
As for the market maker themselves - they are definitely not gambling. They are trying to make money while reducing risk to the extent possible. You don't walk into the risk management committee and get an excited response because you increased risk all else equal, right?
Having "underlying risk" to something just means you invested in it before. So for you it's not a gambling as long as you... have gambled before in the other direction?
Buy bunch of call options? Gambling. Buy a bunch of put options for stock I already hold, somehow honorable investing.
It's all gambling. You can dress it to as having a social purpose, but that's not why most people do it - they want the numbers to go up. The stock market is exactly the same - middle class gambling.
Buying small pieces of businesses isn't gambling. The fact the price moves around a lot isn't the point of it, it's just a result of people buying/selling. In gambling, the risk itself is the point.
> You can dress it to as having a social purpose, but that's not why most people do it - they want the numbers to go up.
Too cynical. This disqualifies basically anything you can do with money. If you put it in a bank to get interest you are solidly into the not-gambling end of the scale. And I don't think an index fund is that much more to the gambling side.
Not really. The question is are you working for your money or are you hoping the money will provide free rent for you. If the latter, you're gambling. The only reason it's relatively risk free is because the system has been thoroughly stitched up in favour of the rent seekers.
I'm confused by the ideas you're combining here. Do you think all forms of rent-seeking are gambling or just ones that involve money in a direct way?
The only risk in a bank deposit is up at the "societal collapse" level. Are you really so extreme as to say that's gambling, and if so isn't having money at all a form of gambling?
The point is largely around expectation. Sure, the base case of putting money in a bank is very safe, but the interest on that is not. Factor in inflation and its pretty easy to get negative returns on bank deposits.
If you fiddle with "investments" with the intent of making money without doing anything else, that's gambling.
Sticking money in the bank with the hope that it's still there next time you come back to it is not really gambling. You're just doing the default thing.
> Factor in inflation and its pretty easy to get negative returns on bank deposits.
But that applies to having money at all. That can't be enough to call it gambling.
> expectation, intent
I understand your argument here, but I disagree. Shifting to the bank that offers the best rate is good management, not gambling. Understanding how interest works and being motivated by interest to do bog-standard money storage doesn't turn that storage into gambling.
> without doing anything else
I don't understand how this connects at all. Maybe it reflects badly on you if you want to turn money into free income, but that doesn't make it any more or less of a gamble. It's a totally different axis.
>But that applies to having money at all. That can't be enough to call it gambling.
It is, because there's no choice not to gamble. You have to make choices, and none of those choices are risk-free. The options are on a scale between low-risk negative-return and high-risk high-return. But the risk is never zero - not even in FDIC insured accounts - and there's an element of randomness involved in the outcomes.
That's the point. There's no option to say "I have this store of value, and if I don't do anything with it it will retain its value forever."
It won't. So you're forced into risk assessment and randomness, not just with money but with assets in general.
This is the foundation of the economy. All non-trivial transactions are based on risk/reward estimates, and some parts of the economy can force risk and hazard on others.
It's not just a casino you can never leave, it's a casino where the management use various tricks to siphon money from your assets into their pockets without giving you any agency over what happens.
There's a difference between unavoidable risk and imposed financial risk, much of which is caused by the financial industry itself.
Being killed by a meteorite is a statistical issue. Having your house stolen by a bank during a manufactured recession is a crime, and should be avoidable.
Yes, that was actually happening after 2008. For example:
If everything is gambling then we lost track of what we were doing and need a new word for what we're trying to regulate. The answer is not to give up because it's a spectrum, it's to mark off thresholds.
Fair point re seeking the best return given the same risk profile.
Allow me to refine my point: It's gambling when you seek to increase your risk profile in the hope of gaining higher returns, without actually doing anything else other than "invest" the money.
> It's gambling when you seek to increase your risk profile in the hope of gaining higher returns
I generally agree, but I don't think it's a binary. If an insured bank is 10% gambling then an index fund is 20% and roulette is 100%. And the snow derivative sounds like it's probably above 80%.
> without actually doing anything else other than "invest" the money.
I don't see why this changes whether it's gambling. Investing in a restaurant and starting your own restaurant are both very risky bets.
That fact it's the default thing isn't the issue. Putting money in the bank is not gambling because you have the underlying risk no matter what. Just holding cash has risks. Any time you try to take some value today and turn it into value tomorrow, you have risks.
Because investing conservatively is not gambling. Your definition of gambling is weirdly associated of how money is made, instead of risk making. Nobody uses this word in this way. Gambling is about of risk. It's not about how you are making the money
For example, it's also possible to be actively taking part in the money making activity while taking unnecessary risk. A person can run his own company but recklessly making bets on the loan or spending decisions. So this is the other side of the story where they are gambling and they are actively working with their money.
That's the point. Most financial investment is really putting money into something higher risk to get a (hopefully) higher return. Most "investing conservatively" is just being a bit more wary as to what risks are acceptable.
> That's the point. Most financial investment is really putting money into something higher risk to get a (hopefully) higher return.
It's about risk adjusted returns, not higher returns. If you are not considering the risk assessment you are objectively wrong. Take my previous example, how is actively working with you money by taking higher risk less gambling, than passively investing for example an all weather portfolio which is designed to preserve the capital? An all weather portfolio is firstly proposed by Ray Dalio to be as conservative as possible to hedge against all kind of risks while hopefully get some gain.
> Most "investing conservatively" is just being a bit more wary as to what risks are acceptable.
That's objectively wrong. For example lots of etf is designed to reduce risk by diversifying the investment. Just take your own just put money in the bank example. Suppose you do not live in stable country US/EU, and your country is having high inflation. How is just putting money in the bank with your country's depreciating currency less risky than let's say you invest in a global portfolio or an all weather portfolio? In this case, by not managing your risk profile, you are taking more risk.
I am only giving out 1 example to show that `Most financial investment is really putting money into something higher` is objectively wrong. It's actually the opposite if you look into how portfolio managing works. Majority of the funds managed for the Sovereign state or the rich are about hedging against the risks, it's the opposite of gambling.
> Not really. The question is are you working for your money or are you hoping the money will provide free rent for you. If the latter, you're gambling.
So putting money in my savings account is gambling, but investing in businesses is not.
@hgomersall: emerging from a lucky orifice is in fact the main thing in life if you think about it. After all, we are collectively a computer made of monkeys, and the function it is computing is natural selection. Kin selection is one aspect of it. Everything else - including money and innovation - is window dressing.
Why should having money ever give you a return on that? I ask that question in the context of moral philosophy, not a capitalist society. Surely there are better ways to determine how an individual should live that doesn't typically amount to emerging from a lucky orifice?
If you are an oil company entering the futures market to reduce your risk on oil prices, you aren't gambling. If I enter the market and short oil for fun, I'm gambling.
The stock market isn't gambling if you are just buying equities - you are literally purchasing a small stake in a company. The fact that prices move around a lot doesn't make it gambling per se. If I offered a new price on your house every day, it doesn't make your house purchase a gamble.
Reducing risk is a form of gambling. You're just betting on the "please don't" rather than the "please do".
The point is always the same, you want to end up better off than others that didn't buy what you bought.
If the oil futures purchase turns out to have been worthwhile because price went up due either to production going down or demand up, that doesn’t somehow create new oil. You just get to buy it cheaper than others. You coulda yoloed on spy puts and used that money to buy the more expensive oil at market prices and it's all the same. But you call one gambling and another not gambling, idk, it's all similar to me.
No, it isn't. That's just not the definition that is used by people who gamble and are in financial markets. Words have definitions. No one uses the word "gambling" when they buy insurance on their house. They payoff is contingent, but it's not creating risk for it's own sake.
When I invest I don't really care if I end up better off than others. I'm just hoping to catch some slice of the ongoing economic growth so my at-rest wealth doesn't become devalued by inflation.
Everyone is exposed to those so by that definition nobody would ever be gambling. I was trying to be charitable so assumed the bar was higher in the what-if.
You aren't exposed to football game outcomes, nor dice rolls or cards flipping. I, in california, am not exposed to electricity prices in the northeast. My exposure to wheat prices is extremely small - if I go and bet a lot on wheat going down, I'm gambling.
If you are creating risk that didn't exist, you are gambling.
> toeing the line
I'm not sure that phrase means what you intended to say here. From Wikipedia, [1]: "Toe the line" is an idiomatic expression meaning either to conform to a rule or standard, or to stand in formation along a line.
Guess I learned something new today. I've always thought "toe the line" means something closer to "staying as close as you can to the line without crossing it", if that makes sense.
In certain cases you can use information asymmetry to your advantage. You know something they don't. A good example is any market dependent on public opinion surveys (eg political polling). That data can be hard to find. If you can find it faster than everybody else then you win more often. There is still some chance involved but it's more like poker than blackjack (not a great analogy but you get my drift).
People did this in sports gambling since forever. Professional gamblers would cultivate a source (like a coach) to get inside information to get a leg up. That said - you are still placing a bet based on the best information you have. It's gambling, or else, what other word is for it? Investing?
> My point being that not having a clear definition won't stop us from grappling with the harms. Nor should it.
In the absence of a clear referent or definition, who gets to decide what constitutes a "harm"? What substance do their claims have beyond conveniently spun moral arguments? Why does betting on an event as common and unalterable as the weather require adoption by an incumbent entity and/or regulation by the state to achieve legitimacy?
Those are all questions with a variety of answers historical and current. You could have looked them up. But I take it that you mean them rhetorically, with a point something like, "since I, a smart guy on the Internet can't think of a clear answer in two minutes, there's no point in anybody looking at anything that harms people I don't care about."
But again, I say that shouldn't stop us from grappling with harms. A good example is food safety regulation. Are there clear, perfect answers? No. But we muddle through anyhow, doing our best to balance many factors. And we should.
A jury is relevant to the legal adjudication of harm, not the institutionalization of a certain ideas, activity, etc. as harmful. There are many so-called harms that are arbitrarily declared by agencies as such long before a lawsuit is conceived. Just the same, there are many legitimate harms that states and societies enact as their "right" at the expense of a person's liberty (i.e. conscription, expropriation of property, etc.).
You don't need to take an anti-democracy stance regarding juries.
Also there is a reason why trust in institutions are lower than Trump's approval, institutions are prone to corruptions and enriching the elites while advocating for policies that do not help worker's material needs.
> What made one gambling and the other not? What makes any given bet a legitimate financial trade versus pure gambling?
Legally, it's whether the bet meets the legal definition of gambling as per the legislation applicable in your jurisdiction and any binding case law. There's no universal answer.
But from an ordinary language perspective, the difference is whether it involves an element of skill sufficient (at least in theory) to win in the long run if you possess that skill. For example:
Roulette - generally gambling
Blackjack - usually gambling these days, sometimes not if count counting is feasible
The examples don't hold in most jurisdictions (except for the stock market and if short sells are allowed).
All of the three categories are defined as gambling in pretty much all jurisdictions across the globe. However, they are classified as different types, e.g. roulette is closer to slots than poker is. Then poker can be "cash tables" vs "tournament". The main classifier difference is "game of chance" vs "game of skill", yet there are lots of nuances.
As I stated in my comment, they weren't examples of the legal definition of gambling. What the law says something is can often differ greatly from the every day understanding. The legal definition can also change according to the whims of the legislature while the every day meaning tends to stay more static.
In the distant past of 2011, offering online poker to Americans, even from overseas, brought serious Federal prison time. That was before the lobbyists got to work.
That entirely depends on the asset classes you invest in. Proper stonks? Sure, that's not gambling. But as soon as you enter the fun world of derivatives and daytrading...
It's a common refrain, but I don't agree that it's correct. You're essentially boiling the definition down to the degree of risk:
If (risk > some_threshold) then gambling = true; else gambling = false;
With derivatives your risk is often greater than with traditional stocks. But that's not universally true. If you invest in a startup your risk is massive, whereas if you invest in a well diversified and low leveraged portfolio of derivatives your risk might be substantially lower.
And in any case, so what? If you place a small bet on every number of a roulette table your risk is essentially zero: you'll simply make a guaranteed fixed loss of 5.26% on every spin. On the other hand, if you invest in the Vanguard Total Stock Market index tracker, you might hope to make around 8 to 10% per year, but in some years (e.g. 2008) you might make a big loss (37%), so the risk is significant. Yet I think most people would agree that the former is gambling while the latter is not.
The important factor isn't how much risk you take on, it's whether a sufficiently skilled person can achieve a positive mathematical expectation over a series of similar bets.
I think a more effective definition involves socially productive activity. If support the creation of value to others in hopes of getting paid back over time through getting a fraction of the value created, that's investing. If I put money into something volatile in hope that I get more money out, that's gambling.
Alternately, you could frame it in terms of positive sum vs zero/negative sum systems. The former is investing, the latter gambling.
> You're essentially boiling the definition down to the degree of risk
Indeed, but I'm not alone in making this decision, it's a common thing in the finance world, known there as "accredited investor" [1].
Generally, the distinction between gambling and investing (a fine line that especially Kalshi and Polymarket are attempting to walk, by the way) often is "can the investor / gambler influence the outcome of the investment by knowledge". Say, a stock like GME... the initial analysis by DFV clearly was investment, based on very thorough research. The Army of the Apes however that m00ned the stonk? That was pure degenerate gambling, with the point not being profits but hedgefunds closing down.
That's fair. A lot of regulation seems to work this way: first you recognize a real harm, then spend years arguing over where exactly the boundary should be
This would include everything from my Spotify recommending new music that I like to my Netflix showing me similar shows. I'm a responsible adult. I want those things. I make use of them. They make my life better when I'm trying to listen to some music while I work on something or when I have exactly 2 hours of TV watching time in a week and don't want to waste it finding a new show. I do not want regulations coming along and making all of my products worse due to heavy-handed regulation.
Practically, it won't happen. These thought experiments are exercises where people imagine the websites they don't want other people using getting worse, while failing to imagine any way that it might negatively impact any site they use. Usually when I press the topic it turns into a game of whack-a-mole where the other people come up with more and more exceptions and specifics to these theoretical laws to reveal what they really have in mind, which is targeting some small handful of social media sites that they don't want other people to use. We see this with the age restriction laws where the comments come out in full force demanding ID checks and huge fines for Facebook and TikTok, but there are meltdowns whenever people realize that the regulations would be coming for their Discords, YouTube viewing, and Reddit access too.
I halfway imagine this whole exercise ending with some big show about warnings, where users who join TikTok or other websites have to click a big warning sign that says they might be addictive. If some countries start instituting laws against recommendations or personalize recommendations, the popularity of VPNs will continue to rise so people can simply use the products like they want instead of having to deal with nerfed versions to satisfy some country's laws.
Yes, anyone who has been looking for Spotify alternatives can readily tell how poor the music recommendation algorithms of competitors. I feel like the only comparative one is weirdly, youtube, since they simply have more data points and context to attach recommendations to.
I've come to realise that the only truly good recommendation engines for music are written in wetware; there's a lot to be said for DJ sets and independent radio.
> when I have exactly 2 hours of TV watching time in a week and don't want to waste it finding a new show.
Please please somebody explain this to me. I see it often, but fail to understand it.
The television is a tool for watching shows. The show is ostensibly the draw, and the television is the vehicle for watching it, no? So why do some people (lots of people actually) feel compelled to sit in front of the television to watch something? If there is no show that one wants to watch, why the compulsion to sit in front of the television?
I've spent countless nights in front of Netscape Navigator surfing from site to site. I'm fully aware how compelling the device-content system can be. But it's always been the content side, not the device side, that was compelling.
Sometimes the desire isn't to watch some specific show. It is to have the experience of sitting on the couch and watching something good on tv. This is why people channel surf, or scroll through netflix's collection. You want to have the experience of watching something. The goal is to be stimulated, to cure your momentary boredom.
I have the same experience with youtube, reddit and HN. I don't really know what I expect to see when I open the HN front page. If I knew, I'd navigate to that site directly. But I know I'll see something on HN. Maybe something that catches my eye.
Netflix is just the same. "I'm in the mood to watch a documentary. Let's see what they've got."
I knit. Sometimes I just want to be watching something, while doing that. The goal isn't to watch a specific show, but to have something to watch, while I let my hands do the work.
> So why do some people (lots of people actually) feel compelled to sit in front of the television to watch something?
Because I have kids, an active life, and a lot of physical hobbies and activities.
And some times it’s 10PM, too early for bed, too tired from a busy day, and I’m looking to relax and enjoy a show with my wife for an hour.
I said two hours per week because that’s about how much it ends up being. The fact that this is attracting criticism and even a sister comment calling me “addicted” is bizarre. What even is the goal here? Shaming people for relaxing and enjoying things? Feeling a smug sense of superiority over others for their consumption choices during down time?
Is it lost on you that these criticisms are coming in the comments section of a social news site where people waste a lot of time?
No need to get defensive, not only did I not criticise you - I even commented that the phenomenon is common. I asked for someone to explain something I don't understand, and people explained. I'm a wiser person today.
The primary activity is sitting and holding my partner. I can and do happily do that without secondary entertainment, but it doesn't take any concentration so why not add a show in to the mix.
Seems like you don't have to rule it out completely? "You might also like this show" is rather different than YouTube's "OMFG SHORTS WATCH THEM NOW" experience. Even if the line is fuzzy, I think many can agree some things are closer than others, and that's enough for some laws (there are plenty of other not-perfectly-testable laws out there as counterexamples).
> Seems like you don't have to rule it out completely?
This is what I was talking about in the second half of my comment: Every time I bring up the fact that these proposals would be overbearing, people start brainstorming infinite carve outs and exceptions that would exempt the products they use, but harm the products they don’t want other people using.
If these laws hit the books they’re not going to be neatly shaped to avoid the things you like and only impact the things you don’t.
That seems inevitable for laws that try to address private behavior, yes. It'll waffle around and strike randomly as it gets tested more and more in court to narrow the definition, and that gradually causes a chilling effect around the whole concept. The only real consideration worth having is "will things be better after", not "will my life be unchanged".
While this is true in principle, my understanding is that the failure to carefully deliniate ahead of time, was why prohibition in the USA ended up being "all alcohol" rather than "just liquor".
There's a big difference between a completely optional "recommendations" area and a loop. If the recommended stuff happens automatically without you having to look for it, then it's a loop.
Yep - some emotional core of my being (not rational) hates ML recommendations.
I'm a happy paid user of Spotify and just ignore the recommendations (I'm not looking at a screen), and I use YouTube heavily with a browser plugin that hides recommendations (which kills the end of video loop). I get recommendations from people, and use the products for curation, bookmarking and subscriptions. They're good.
Whereas Instagram and TikTok are vacuous and useless to me - I can't make myself use them. I think my brain knows what's wrong with them, and makes a kind of disgust reaction very quickly.
I agree, there's a very low level, emotional difference between them. I'm not sure I could encode it in law, but it is different.
Cigarette packages have disgusting photos of carcenogenic lung autopsies to discourage you from smoking them, so Facebook and TikTok etc should have similar disgusting photos and vidoes of what happens to you if you use their product, that you have to watch every day before using it.
Sleep-deprived teenager autopsy: a teenager with enormous purple eye bags, phone surgically fused to their hand, lying face-down on a school desk at 3 AM.
Body-image filter ward: rows of teenage faces grotesquely stretched, pinched, inflated, beautified and looksmaxed until everyone looks like the same embalmed Instagram mannequin.
Doomscroll thumb: a gigantic swollen thumb with the fingerprint worn completely smooth from infinite scrolling. The tendon is labeled "ENGAGEMENT."
Facebook scam victim: an elderly person's wallet dissected on an autopsy table -- completely hollow, with a Facebook ad where the money used to be.
Algorithmic stomach contents: an autopsy tray containing "suggested for you": rage bait, diet videos, conspiracy sludge, influencer ads, and one photo from somebody you actually know.
Predator warning: a cute Instagram DM screen shown as an anglerfish -- friendly profile photo as the glowing lure, enormous teeth hiding behind it.
Facebook Hospital: a free to play educational game where you have to spend virtual currency for cures to the ailments Facebook gave you, like Bloaty Head from reading all the AI generated engagement porn.
Images on cigarette packages are of real patient and real impact and still smokers ignore it. A fake, stylized hypothetical image will have much lower impact.
Are you saying that fake, stylized hypothetical image will have much lower impact reducing the impact of all the fake, stylized hypothetical images in Facebook?
Maybe they should insert disgusting slices of actual carcinogenic lung tissue into boxes of cigarettes, since images of them aren't impactful enough.
That would be harder for smokers to ignore, and it would make the cigarettes harder to light, worse smelling and tasting.
> > “Do you use personal / behavioral data / usage to shape the user experience and recommendations, creating a reinforcing loop?”
> This would include everything from my Spotify recommending new music that I like to my Netflix showing me similar shows.
Spotify recommending music and Netflix recommending shows that are similar to what? To previously recommended music/shows. This is exactly the problem.
> I'm a responsible adult. I want those things.
This is a clear indicator that these things are addictive and are in fact gambling.
I’m beginning to think some people have forgotten what we’re supposed to be angry about and now we’re just angry at all things tech.
Spotify recommending new music to me or continuing to play music suggestions when my playlist runs out is in no way harmful. It improves my life. I lose nothing to it. I gain new exposure to music.
It’s fine. Let people enjoy things.
> This is a clear indicator that these things are addictive and are in fact gambling.
I assure you I am neither addicted nor am I gambling when I listen to new music on Spotify.
What are we even doing here? Is this some puritanical push against all things that people might enjoy?
Is it helping you find new music or is it feeding the same thing it has been feeding you in a reinforcement loop? Are you really searching or are you mindlessly taking what's on offer?
> Spotify recommending new music to me or continuing to play music suggestions when my playlist runs out is in no way harmful.
In both Netflix and Spotify any real discovery is quite well hidden, nearly all of the feeds you can get are algorithmically generated for you to consume what is beneficial to them. You get an interface pretending to offer you a choice and an algorithm behind, designed and fine-tuned by behavioral psychologists to get you coming back for more. An apparently it is doing it's job so well that you keep defending it.
The poster is implying the reinforcement at play is the problematic thing at issue, and they are assigning the word "gambling" to represent it, or so it looks like to me. I think you aren't parsing their meaning correctly because what they seem to be aiming for is extinguishing the automatic reinforcement.
You're claiming it's making your life better, ostensibly by a relative report of the hedonic response a newly introduced piece of music auto delivered to you by the recommendation algorithm invokes. The problem they hint at though is the passive nature involved. You aren't finding that new piece, it's getting pushed. That pushing incentivizes optimizing for continued engagement, an act children, intellectually and developmentally disabled individuals, as well as those in the throes of cognitive decline/impairment, are not at all well equipped to self-regulate against when pitted against paid behavioral psychologists designing maximally engagement encouraging interfaces.
The incentive, and the existence of predatible populations is the problem I take away from it. I can agree you should be free to opt-in mind, but I can also see the wisdom in a by default interface wherein engagement hacking is forbidden being the norm, and that norm coming with a minimally controversial algorithm boiling down to "chronological feed of known/subscribed to sources", followed by a link of some sort to open an interface to the recommendations.
Facebook/Insta/Shorts are absolutely not that non-engagement farming interface. Hell my grandmother toward the end was about driven mad by it, and it was all I could do to just try to remind her that just because the machine had it on offer doesn't mean she had to partake, but her community centric character made that a bit of an ordeal for her.
There is absolutely a pathological pattern to the way tech companies hunt for eyeballs to monetize, and it is a damn shame it's taken this long to start getting traction to even talk about it.
Okay but suppose you have an AI chatbot which takes in context from previous chats on what your interests are. So people just keep talking with the chatbot more and more as it gains more context. This would meet the criteria. It's not necessarily addictive though because you can stop talking with the chatbot at any time.
Maybe it's something to do with the text-based interface vs short form video. Short form video is better at activating the lizard brain
Law is about intent. It is not code, and it’s a mistake to think of law like code where you need to unit test and cover all edge cases.
In law, it is sufficient to show an intent to take actions that foreseeably caused harm. Specific laws, of course but you don’t need to cover hypotheticals that capture all abstract cases in order to to show a particular actor caused harm.
No matter how intelligent they make the AIs they work for openAI/Anthropic, not the users. Our future lies in open, local models, or we might aswell give up our computers altogether
> Okay but suppose you have an AI chatbot which takes in context from previous chats on what your interests are. So people just keep talking with the chatbot more and more as it gains more context. This would meet the criteria. It's not necessarily addictive though because you can stop talking with the chatbot at any time.
You can stop scrolling instagram "at any time", too.
Chatbots are actually a pretty poor but very relevant choice of example: they are already tuned with RLHF to be engaging and addictive to talk to. That's a huge reason why LLM psychosis is a thing, and it's a big reason why some people like using chatbots so much. They're designed to be addictive, just like facebook/instagram/tiktok are.
The problem with your examples is that it's a person lying to themselves. GP is acting as an objective third party and telling the truth about their hypothetical.
There are lots of things you really can stop at any time. I could stop eating peanut butter at any time, if I had a compelling reason.
Because if you want to convince someone away from believing it's an addiction so severe it needs an act of government to address, presenting an argument that all-but-panders to their "people spend so much time on it that it must be an addiction!" priors is counter productive.
I'm not sure about that example. I'm seeing non tech people getting very addicted to their customized chat bots. Companies are very primed to eventually nudge them to enshittify the content of the responses and it could get bad.
What I meant to say was, the standard for when we call something addictive is more hazy than that. In general, text based interfaces don't light up the brain in the same way. Psychologically it's a lot easier to walk away from a chatbot vs an infinite feed of short form video... potentially that difference could help find some kind of standard to determine addictiveness
Edit: I wonder if a hypothetical digital experience like the samizdat out of infinite jest is possible? I.e. a digital experience which hits the brain in the perfect way to produce addiction without a chemical basis
If I cut my leg off with a chainsaw, am I addicted to the chainsaw? I think what matters is the intent of the design. E.g. if they design the product to make you need more of it (while it has an actively detrimental effect)
For sunbathing in particular, do what Australia does:
- large scale public health campaigns on dangers of skin cancer. With a catchy song and slogan ("slip, slop, slap... Slip on a shirt, slop on sunscreen, slap on a hat")
- schools make it compulsory for kids to have hats in summer
- regulate tanning salons, promote fake tans in preference to sunbeds
- doctors check people for skin cancers during regular checkups
And over just a few years, being very brown quickly gets associated with being reckless and unhealthy.
It’s not about regulation it’s about intervention. It’s not that you’re not allowed to saw pieces of yourself off with a chainsaw, stranger of a choice as that may be. The idea is people in your life who care about you may want to intervene to stop you, as no matter how pleasurable you might find what you’re doing to be, it’s slowly killing you.
And that’s not even going into the science behind addiction where the whole “but you chose to do this” gets more and more dubious the deeper you go.
Stop using buzzwords instead of engaging in a discussion. Someone clarifying their position is not necessairly moving goalposts, they might have just not laid out fully their idea in the first place.
Suppose you have a video service which takes context from previous videos you watched to show you more videos you're interested in. Doesn't sound very addictive, does it? You described it in an innocuous way, but I can absolutely see that being a lead-in to a parasocial "relationship" or even AI psychosis.
> you can stop talking with the chatbot at any time.
> Do you use personal / behavioral data / usage to shape the user experience and recommendations? You do not get covered by Section 230.
If they get to exercise editorial powers, then it doesn't make sense for them to be protected from liability for choosing what to publish. If they just give you a giant firehose, then they're not doing anything editorially and they should not have any liability as clearly that's not _their_ speech.
That's not at all how Section 230 works. There's a popular myth that it distinguishes between "publishers" (who make editorial decisions about what content is shown and how it is shown) and "platforms" that just host it with minimal interference, but that is in fact just a myth.
However, I don't really see how Section 230 is even relevant here. What Section 230 protects them from is for being liable for what is in the individual user posts posted to Facebook. It essentially just makes it so that if you have a beef with what someone posts on Facebook and want to sue you sue the poster rather than Facebook.
What is being alleged is that Facebook's decisions in how to arrange and present and show or not show that user content has harmed people. Those are things that are not in scope for 230.
Yet it remains relevant that "being liable for one's editorial decisions" is a good idea, and that differentiating between platforms which do and which do not exercise autonomy over how information gets prioritized and sorted may very well be relevant to this discussion.
So why leave out food industry which has provably caused health harm and killed people.
Leaving out the modern food industry but going after social media shows that this is just politics as the food industry wets the beak and greases the plan generously on both sides of the aisle.
It seems to me like Meta is being singled out here. It's likely not the start of a movement to change how we live and get rid of/diminish bad influences on our lives - because I don't think we wanna really do that - not for economic reasons and also values - we like our personal freedoms. This is simply targeting one company whose CEO is very disliked so we can all carry on with our lives and feel better about ourselves.
I do support restricting social media (not just Meta) in general for people under 18.
Doesn’t any enforcement action “single out” a wrongdoer? People pulled over for speeding are singled out (there are other speeders), people busted insider trading are singled out (there are other inside traders), etc?
I honestly don’t understand your position… it seems to be “unless you can simultaneously prosecute all wrongdoers in all industries all at once, prosecute nobody”. But that can’t be right?
> Doesn’t any enforcement action “single out” a wrongdoer? People pulled over for speeding are singled out (there are other speeders),
If everyone is speeding and only you are getting a ticket than yes you're being singled out, that's generally not how the law is enforced. They're also using cameras since it's indeed hard to give tickets to 10 cars at once.
I think you believe there's an equal-outcome promise in the law that really just doesn't exist.
Not everyone gets caught. The deterrence is the likelihood of getting caught times the penalty. And yeah, the guy with a bright red, loud-exhaust sports car is more likely to be ticketed than grandma in a minivan, at the same speeds on the same roads. This is life.
why do you think that implies leaving out the modern food industry, rather than suggesting that they, too, should be held accountable for flooding us with hyperpalatable foods to addict us? After all, they were literally engineered by the same people as Big Tobacco [1]
Mix this with "...of User-Generated Multimedia Content", and you might get closer.
This excludes music platforms, for example (although, Band Camp and Soundcloud might have some issues with that, admittedly).
According to "Build things that last" author, 90% of the businesses evaluated are "customer first", meaning business listen to the customer and improve their produce based on that feedback.
voluntary feedback - things like "I wish the customer service was faster" - is not the same thing as measuring engagement time down to the millisecond and using that data to feed a presentation loop.
Engagement is measuring voluntary feedback. If you aren't engaged you typically either move to the next piece of content or close the app. These are the voluntary mechanisms you as a customer report how good the recommendation is.
The user chooses themselves what part of a product they engage with. It's like reporting a post would be considered voluntary feedback on the anti spam systems even if it's the case that every report is measured and fed back into the model for predicting reports.
> The user chooses themselves what part of a product they engage with. It's like reporting a post would be considered voluntary feedback on the anti spam systems even if it's the case that every report is measured and fed back into the model for predicting reports.
If the user cannot use e.g. instagram without generating engagement metrics, then it is not a voluntary metric.
User reports - which are generated via a deliberate action from the user - are voluntary.
I think I have made my point about the difference between voluntary and involuntary metrics quite clearly. If you aren’t going to meaningfully engage with it, we have nothing further to discuss.
Same we can end it. I personally see reporting a video and liking the video as being the same. They are 2 different voluntary actions users can take. I personally see these taps and swipes by the user as deliberate actions they are making, but I guess you don't?
A hammer doesn’t have a sensor to know how you are doing while you're hammering away, and it doesn't make the strike smoother to keep you hammering longer if you start seeming tired. Almost no products ever monitor you
But I can collect feedback about it compared to other hammers. If you really wanted to you could attach an IMU to the hammer and run a user study collecting such usage data. Then use that usage data to evolve the design for the next generation of the hammer you produce.
> how do you differentiate a non-addictive platform vs an addictive platform?
Legal systems have dealt with these sorts of slippery definitional issues for centuries! In this specific case, I would venture that the applicable legal standard would be some form of a balancing-the-factors test, where there is a list of criteria that a court weighs to determine if a given situation meets a legal threshold. It’s purposefully designed to have flexibility and ambiguity, with the expectation that, over time, courts will develop precedential law defining how the factors apply in various contexts.
For something like “addictive social media”, imagine a standard with factors such as:
- Whether an algorithm determines what material is presented to the user, based on a statistical model of user behavior;
- Whether the product was developed with the input of behavioral psychologists;
- Whether a significant portion of the users exhibit compulsive use of the product;
- Any mechanisms implemented l by the developer to deter compulsive use;
The best idea ive seen is if you decide what a user sees in an algorithm way (beyond “natural” ones like chronological) you are liable for the content - you are no longer a common carrier and can be sued for damages. That should be step 1.
That kind of algorithm doesn't show you anything besides the messages in your inbox. It's never making a decision to show you X instead of Y, it's just deciding the ordering in which you see them.
Modern social media is choosing from a vast pool of content and the algorithm's entire goal is to maximize engagement for monetary gain (at whatever cost to society). There's only so much "engagement maxing" you can do with an email sorting algorithm especially if the premise for an email inbox is that you'll always only ever see your emails and nothing else.
There are already a couple of answers for standard male programs, but if the male programs such as Gmail pushes up content to your inbox, save from Google then yes, that would be an algorithm that would qualify. I would really argue what you are describing is a filter rather than a content algorithm.
A simple first step to me would be to update the DMCA so that platforms using engagement-maximizing algorithms lose their section 230 protections.
If you're targeting individuals with specific content algorithmically, you're hardly a dumb platform for user-generated content, and I would argue that it's well over the line that would classify you as a publisher.
I really have no idea how we can define most of this esp using the framework of previously established law but I do think that a definition of Dark Patterns could be tangentially worked into the psychological make-up of gambling.
In my humble opinion: anyone optimizing for "engagement" is trying to make a product inherently addictive.
Having a great product is not, but designing your product intentionally so people spend more time with it, than they wanted - intentionally not just let them write that one message, but distract them into other stuff - would qualify.
> Having a great product is not, but designing your product intentionally so people spend more time with it, than they wanted
So Netflix, Youtube, basically all ad based websites and social media should be hit with the same requirements no ? Even the news try to get engagement - it's usually not like they really care about honest and facts based reporting.
I don't think that's what most people want though. Most people are fine getting entertained and addicted. Even in China they allow them to watch 100 episodes of one minute micro dramas created by an A.I per day.
People hate boredom more than they hate becoming a zombie.
I am pretty sure most people do not want to become zombies. But entertainment is not the same as intentionally creating addictive mechanisms, the lines are blurry though.
> I am pretty sure most people do not want to become zombies
Well yeah they hate to think about themselves that way, but that's the life they choose. Now - would they like that choice to be taken away from that or substinatially reduced? Would they like to live without Netflix, Meta, Youtube, porn, junk food etc etc - or have these products completely transformed ? Seems like they wouldn't.
Agreed, why would we have lawyers and judges if it wasn't to adjudicate exactly this kind of delicate issues ? We're not in a procedural show where you can gotcha the judge with a logical backflip.
"Oh but your honor if you find me guilty then you must also shut down YouTube", he said with a confident smirk. As if it was not trivial to establish intent in the case of meta, who were probably high fiving while sharing reports titled "Basic methods to make teenage addiction go up".
This seems like exactly the kind of thing that should be decided by a trial. It’s some mix of intent and the actual outcomes, more or less as you stated.
I don’t really see how it’s much different than premeditated murder versus manslaughter.
In this case I wholly believe much of Facebook and Instagram’s addictiveness is the result of intentional choices and decisions made by people at Meta.
For me there is a simple test: how the algorithm decides what to put in my feed.
If the feed is made of posts belonging to the connections i follow (be it business pages or persons) in temporal order, then chances for addiction are low. If the algorithm decides for me what is relevant and from whom and in what order, then chances are high for addiction potential.
Algorithms are optimised for engagement (time spent there and interactions), not for my benefit (keeping up with my connections and interests). And they usually follow reinforcement/reward schedules -> specifically the Variable Ratio pattern. Just like gambling.
"For example, in a lab setting, this might involve delivering food pellets to a rat after one bar press, again after four bar presses, and then again after two bar presses. Gambling and lottery games are good examples of a reward based on a variable ratio schedule."
For FB, it could be how many irrelevant posts do i see before i get an update from a friend.
NAL, but looks like they're alleging something like negligence & deception. Addictiveness is just the mechanism of harm, so doesn't require a strict general case: just actual harm and the prior knowledge thereof.
So like the general argument is "company X was causing material harm, knew they were causing harm, and actively decided to continue causing harm while covering it up."
It'd be similar to suing someone who sold a dangerous toy under the label "safe for all ages". The lawyers don't need to ban specific features (sharp edges, fast motors, etc.). They just have to argue the way it's put together harms kids, the company knew about it, and they kept lying about it anyway.
The remediations could therefore be case-specific. They don't need to ban infinite scroll in general, just ban Meta from applying it to their products, since it's known to be harmful in that context.
You can just be explicit. We already do this with controlled substances, maintain a defined regulatory schedule, and give a designated regulatory body a legally prescribed process for adding to it, removing them, or changing their classification.
But a substance is not a specific product or a corporation. Maybe you could call "infinite scroll" the substance, but then you're playing whack-a-mole with whatever new interface they cook up. But then we end up with a long list of "disallowed" software features which might not be inherently addictive
This, with a decent regulatory agency, wouldn't be that difficult to manage. We really could just say "infinite scrolling" and then add more things to the list as needed. We do it with firearms, medicines, drugs, vehicle parts, and about a million other things.
Regulating specific interfaces that have been shown to be addictive is the same as regulating specific classes of drugs. And it’s not like we have a plethora of variants of interfaces that have been equally discovered to be toxic. They are finite and enumerable as they come up.
If they have a set of characteristics that line up with social negatives, they should be disallowed or not permitted for persons under N years old (like for gambling or smoking). This doesnt solve the problem for adults of course, but its a good compromise.
I would very readily be in favor of outright banning infinite scrolling video feeds, even if its just for under 18s
Look at video games and you'll see the surface area of "addictive design" is basically infinite. People have gotten addicted to a huge variety of games, with not all that much in common.
You can still regulate the addictive features that are in common though. Paid Lootboxes for example. Isn't there some jurisdiction that already regulates those?
Tobacco regulations don't regulate the general case, they regulate tobacco products. I think the same will apply to social media. There's no need to define an addictive platform anymore than there's a need to define an addictive substance. Instead all that you need to define is a social media platform. And that can be expanded/adjusted as necessary.
As for Meta itself, and proving their case - I can't imagine it'll be difficult. Whatever they get in discovery + endless testimony from various people that have worked there will already likely leave it beyond any reasonable doubt.
If we set the barrier to entry in prediction markets to an equivalent of an age/height check on entry, it would be well north of "yes, I am a mom-and-pop first time investor, I have never been here before, I know nothing except what some spammer told me and claude"
Somehow the "you can afford to lose your entire stake, you aren't leveraged, this isn't a con you fell into" is missing.
(thats aside from "you aren't an inside trader with privileged knowledge because of family ties to the WH, are you")
It’s such a joke. But we also need to find ways to study and measure non-gambling digital platform addiction like 15 years ago. Thanks to algorithmic consumption, we’re nearing a whole generation of adults that have no idea how to navigate their societal agency and 3 trailing generations that had once learned and since forgot.
Those are relatively new and the president's children have financial interests in them, so they won't see any regulation any time soon. But it's certainly possible they will be regulated in the future... if we ever have a less-openly-corrupt government again.
There are literally emails back and forth with Zuck where it's brought up that they're essentially making things as addictive as possible and it's bad for people, and he goes (to paraphrase) 'yeah, whatever. keep doing what you're doing'.
He said 'if you need info on people at Harvard just ask'. Called people who gave him information 'dumb fucks' (so, who's the next person on HN that's going to dare to reply to me that he was 'making a good point'? Do you see the Google founders saying that? Even as a joke?). Killed the competition of Instagram and Whatsapp. Copied every single Snapchat feature. Wants AI friend profiles for people. Hijacked emails https://news.ycombinator.com/item?id=4151433 . Free Basics https://news.ycombinator.com/item?id=10791198
It's hard to answer in general, but does it have to be answered in general? I could imagine supporting a policy that infinite scroll in particular is addictive and app developers can't use it without strong warning labels and time alerts.
100% yes. Remember, this is somewhat adversarial: Meta increases its products addictiveness year by year. Banning individual practices fails if the rate of that growth exceeds the impact of point solutions.
The same way we already distinguish between card games and gambling. I can think of quite a few to distinguish normal platforms from addictive ones;
- non-chronological timeline
- promoted content from people you don't follow
- Rewards for using the app (reddit is a great example of this)
- Dark patterns to take control away from the user about what they see
And I'm sure I can think of a bunch more if I spent time on it.
I am old and used to use FB back when it was cool. Think 2010-14 period, and it was addictive even then even when it was just content from friends. Humans have deep need for connection with other humans and they will be addicted to anything that provides it given that modern society is increasingly isolated.
People are addicted to reddit, heck I know people who are addicted to Stocks app because they just need something to scroll.
Modern day addictions are complex and products are not the sole cause imo, they are just filling a void. Why that void exists needs to be answered. You remove Instagram and that time will be replaced by Reddit, tiktok or whatever product gives you some dopamine
People are lazy. If you give people an easy way to "fill that void" they will do so, even if it's detrimental to their long term health.
No social media? People will still find ways to socialize. It might not be as easy, but they will do it. Maybe you'll even see a resurgence in social clubs.
I wouldn't say social media is just "filling a void". I feel like it's more accurate to say that social media is exploiting weaknesses in the human brain for profit and causing harm to individuals and society as a whole. I'd even say that it's preventing people from filling that void because it's sucking away people's time.
Imagine if a tobacco executive said "you remove cigarettes and people will just replace it with alcohol or other drugs or another vice altogether". It may be true for some people but overall we've reduced harm by fighting back against cigarettes
I'm delighted to see this headline because I've been comparing Facebook to cigarettes for more than a decade. The parallels are striking. Both industries knew their products were poisonous and intentionally hid that knowledge while intentionally engineering them to be as addictive as possible, and ended up marketing them directly to children.
Ultimately, I think this is going to come down to proving exactly the extent of what Meta knew, and what they decided to do about it, and how that violated various laws.
I wager there is a foot gun component to this, in which Meta has tried to preemptively, either through gestures of goodwill or public reassurance or PR, institute various think tanks, work groups, and internal studies with an intent to alleviate the public's worry.
Those studies and workgroups actually could end up demonstrating that their products and algorithms and user interfaces, indeed, caused whatever this trial accuses them of doing. And if they didn't act according to what their internal data showed, I bet this is going to be the crux of the trial.
I’d bet that an exceptional legal team could make a pretty solid case based purely on the volume and testimony of behavioral psychologists on their payroll
I do wonder what’s going to happen in the future to addictive social media algorithms.
Feels like one of those things that’s so powerful, but skirts by because it doesn’t feel like it should be (like targeted advertising).
I really hope it gets legislated away or kneecapped to the point where it isn't so effective. With all the legislation coming out regarding kids and social media, I hope that people will start to draw a line to the fact that maybe adults shouldn't be hooked up to it too. I don't think all content recommendation algorithms should go away, but we need to dial down the intensity by an order of magnitude or two.
With the amount of money behind them, I regret to say I don’t think they’ll get legislated away. My best guess is that social shaming slowly dwindles their usage. It’s actively shameful to scroll at dinner among Gen Z, for example. The problem becomes using the apps alone at home.
Of course, but the users can’t be trusted to stay away from something designed to addict them.
Only real solution is regulation, although the how is still a big question mark.
I would ask, where is the line drawn between 'enjoyment and addiction.'
Is it the harm provided? Then what do we count as harm, and where is the line.
IE, There's no one stopping me from eating unhealthy, IE sugary foods, which are heavily addictive. I ride a motorbike, and I'd consider myself addicted to that, and it's got a high chance of harm, but we don't ban those. Ditto with gaming, social media, hobby XYZ.
I personally think the freedom to choose your vice is reasonable.
Instagram definitely doesn't have the option but youtube for instance does, there's a subscription tab that's collecting dust in most people's accounts.
I build a safari extension to do just this (block all content that isn't explicitly subscribed to by the user) and it's a remarkably better experience. This is my hot take that most people seem to disagree with: the vast majority of culture wars we are having today would not exist without content recommendation algorithms.
We have that in the EU, they mandated it. It finally made instagram use-able for me again. Did instagram geo-gate that feature? Wouldn't surprise me, but still.
> It could, for instance, do so on the grounds that it is protected by Section 230 of the Communications Act, which safeguards platforms from legal liability for content posted by third parties.
But then the platform decides what to show and to whom. It's not an impartial medium anymore, not since the engagement algorithms become a norm.
Section 230 has nothing to do with whether a platform is impartial or not. All it does is make it so they are not treated as the publisher or speaker of third party content.
So if I post something on Facebook full of libelous statements about you section 230 means you sue me, not Facebook, over that libel because that libel is my speech, not Facebooks.
If Facebook figures out that libels posts about you are engaging and starts pushing them in everyone's feeds section 230 would protect Facebook if you wanted to sue them forlibel. I don't think section 230 would care though if you wanted to sue Facebook over their engagement seeking algorithm.
Meta employees reading this: whether you work in Reality Labs, ads, operations, ML compiler, LLMs, marketing, whatever. You're all complicit in the harm. Remember that.
Social media is the worst thing we've ever created. The current political state of the world is entirely to blame on it. The misinformation. The deceit. The false impression that everyone's opinion is equal. It's not.
Facebook causes Face Cancer: their interface and algorithm are so toxic that it causes users to React by scratching their eyes out because it hurts so much to look at and use.
and since all that tobacco money changed human behavior and gave people healthcarea and access to ways to quit smoking so they did, they lived happily ever after
oh wait no, what the states did is use all that money for other projects and let the smoking addicts pump up sales tax gains on the insane cigarette prices instead
so they are going to do the same with all that facebook money, nothing will change, they won't "protect the children" and they will funnel the millions into other projects for themselves
Interesting assertion. Sounds like something that should be proven in court.
> Instead, we are debating if Instagram is bad for kids? Really?
Considering there is considerable scientific evidence that Instagram is bad for kids, and that Meta knew it was bad for kids and designed it to be addictive to kids and teens anyway, yeah. Really.
IIRC, the lovely book Addiction By Design: Machine Gambling in Las Vegas claims that gambling addiction was a concept pushed by the casinos, to put the blame onto individuals, rather than the machine.
Biological addiction is different from psychological addiction, sure. But both are addictive. And personally I believe both cigarettes and Meta products are damaging to a subset of the people consuming them.
Why only a subset? Because not everyone gets cancer from cigarettes. But, like social media, the probability of a negative outcome is too high to ignore.
the underlying cause of addiction is very different. But if there is enough evidence that they're similarly damaging (in magnitude), I think that fundamental difference is irrelevant.
The big tobacco lawsuits hinges on the same things these will:
(1) Did they know they were hurting users?
(2) Can the harm be shown.
The big tobacco companies intentionally suppressed studies that showed harm, and promoted their product while knowing that. Facebook appears to have done the same.
Not when they condition children and allow access to them by predators. Reports of bad content, fake, and scam behavior go deliberately rejected and Meta profits from scammers doing their scamming among children. (Read up on Officer Gomez reports of grooming all over Instagram and Facebook and TikTok)
So what are your thoughts on tavern slot machines where legal? No chemicals but plenty of people who will openly tell you they wish they weren’t doing thus while they cash out a 90% loss and buy another beer to head back in for another round of punishment
Is the argument here that social media wasn't designed to be addictive? And no, cigarettes were not designed to cause cancer. It makes no sense to design a product that kills the customer.
If heroin was free, nobody would be breaking into cars but there'd still be a problem.
I think we're missing the point debating addictiveness. meta very deliberately use patterns that result in compulsive usage - and at the scale they operate - cause a substantial amount of societal damage as a result.
They're also not doing that to pay for tobacco. Come on. Heroin is justifiably illegal for good reason already; you're stretching the analogy past breaking point.
Have you experienced addiction before? Nicotine withdrawal doesn't make your hand move on it's own, it makes you crave a cigarette, and then you pick up a cigarette and smoke it to make the craving go away.
If you crave scrolling instagram, even when you want to be doing anything else, isn't that the same thing? Maybe you can't point at a specific molecular basis - yet (if you were to look at dopamine and other neurotransmitters, I wouldn't be surprised if social media spikes them in a way similar to other vices) - but the outcome is the same.
Right. There's now chemical, biological and digital addictions to account for. GLP-1s seem to help with some of the needy hunger for, not just food, but the dopamine rush of gambling. Science is still waiting on studies to prove this is true, but anecdotally, it's a thing. So there's my hope for the future, that we can science our way out of some of the problems we've created.
"By the early 1960s, however, Philip Morris scientists had discovered that ammonia could also be used to increase the free nicotine in cigarette smoke, providing a more powerful nicotine kick than the milder low-pH tobaccos traditionally used in American-blend cigarettes."
They referred to it as 'crack nicotine' internally. It was an entire, giant scandal. They made a movie about it.
This product that kills the users of it with remarkably high rates and has effectively no positive use is fundamentally different from light and sound.
At worst Suckerberg just pays money. So the issue is not being solved.
These US corporations operate outside the law - and they are protected by the orange king who is just too incompetent for anything other than pocketing away more money from the people, which is the only real skill he has.
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