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> Why is an indie game developer going to build things for this particular niche platform?

This is a linux computer where the terminal is the primary intended interface. Anything you can run on ARM and linux (like everything in retropie) should be supported out of the box. Terminal-based games don't need fancy GPU drivers and optimizations like the Steam Deck. There should be no porting needed except maybe some keymapping for the non-keyboard buttons, but that's normal.



> This is a linux computer where the terminal is the primary intended interface.

Good point. As Yegge said, "[It's] all just plumbing for Emacs, anyway."[1]

[1] http://steve-yegge.blogspot.com/2008/04/settling-osx-focus-f...




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