This is what I'm doing right now to learn Electron, I essentially had Opus write me a tutorial to write the application I want to have, and I'm modifying bits and pieces as I go. It's been enlightening thus far, and the bot isn't always right so I still need to look up documentation on occasion.
Prebuilt machines have a terrible reputation, I could see people wanting this for a PC that you don't need hardware expertise to boot up. If you're reading this you could probably pick out your own parts and assemble them for cheaper, but for people who want a console-style plug-and-play type experience I could see the market for it.
Pricey, but so is any other sort of electronic entertainment hardware these days.
I hope the Bluetooth audio latency issue I've been having is fixed. I have two Bluetooth pairs of headphones, one open-ear and one noise-cancelling, and they both have either a half-second or one-second latency between what happens on screen and the audio feedback.
I've had this issue with a different Linux distros. If I recall correctly, it was becauserthe headphones were using some proprietary codec to push more bits over an older Bluetooth standard.
If you boot into desktop mode, you can check if switching to plain old A2DP works. That solved the issue on Ubuntu (and Windows) for me. I think audiophiles will lament the loss of audio quality, but lower latencies are much more important for gaming.
Do they work without noticable latency on other devices? I've always found the BT technology wasn't designed for gaming, it even has a feature to delay streamed video until the sound catches up in order to reduce latency for video+sound playback.
Trip report: FFXIV does great, but both Hades and Hollow Knight have atrocious lag. I don't know why different games are different for Bluetooth lag performance, when they're all great on my Windows machine.
Stalin's Russia didn't have a cult of machismo quite like Germany or Italy did, they measured themselves by industrial and intellectual might, rather than how manly they were. Yes there are quite a few similarities I'll grant you, but they didn't have that particular weakness.
This, I've been using SpecKit for a while for my side project and it's been working beautifully. I generally spend more than half my time working on the specs, until implementation is an afterthought, Claude already knows what to write and where.
The /speckit.analyze and /speckit.clarify tools are extremely useful for me.
It happened quite a while back, most of us knew what direction this was going (Claude Code uses Bun, OpenCode uses Bun, they need Bun to work the best for Claude Code)
Same, it feels like Bootstrap but much, much more customizable. When I'm not using ShadCN that's what I reach for by default, it's been much nicer to work with, personally.
I've been having a very good time with Zed. Great vim motion support, and fast to the point where using VSCode feels like driving a semi truck by comparison.