and frankly for many of the kind of thing people probably want to use this for... you would want to run locally anyways.
why even bother with a network hop? build a specialized engine which does the prefill->measure cycle on local GPU/TPU/NPU with a model fine tuned for your application (e.g. gaming NPCs, autonomous driving, agricultural intelligence, drone.. target... selection, whatever)
the nice thing is that if you're skipping decode you're not as memory bandwidth bound.
I was in awe when I discovered this, and decided to apply this simple rule to the help text of a small command line tool I was working on: https://git.bitmycode.com/sodimel/n#help
super cool use case! Hopefully it can provide quality embeddings + retrieval. Would love to learn to results/issues or feedback. Please feel free to file for issues on github
Cream is a very distinctive font. It’s perfect for Smalltalk. In the 1980s I remade it for the Apple II to be used in a game. Obviously very little text would fit on the screen it was used for.
I was intrigued by a font called Codemonkey. This site has lots of classic comic fonts, including WildWords which is used in pretty much every manga translation.
Yeah, a few years ago I tried the free ones, but eventually settled on Comic Code. I've been using it ever since - it's pleasant to code with. (If anyone is considering this - the "essentials" set with bold/italic is around $30. You don't need the full set.)
similar situation here, but i used it because i thought it was funny... then kept it because it grew on me haha. had it for a few years, might give it a spin again
I searched a few comments I agreed using the "Ask HN: What are some iconic comments on HN?" thread (https://news.ycombinator.com/item?id=40719253) and I'm pleased to see some green comments here and there :)
I also made 2 QoL [fire|grease]monkey extensions for hn:
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