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If it's unlimited that would be tempting. But that will never happen and if it does "unlimited" would not be

Particularly in this situation, it cannot be unlimited. A command to one agent could scale into a whole datacenter very quickly.

It can feel unlimited for many use cases, probably. But I doubt it can, let's say, 3D model things in blender on 3 different computers for 24/7. And hey, why not 30 things? 300? If you're just watching them, it's easy to get ridiculous.


I understand your point; but I disagree - Unlimited is possible.

It gets into a "define unlimited" discussion. You could give "unlimited" usage, but still "limit" both concurrency and throttle speed. Even if you run 24/7, they still have knobs they can twist.


Fair enough, but you're kind of changing the parameters.

The limiting thing now is total tokens, so unlimited would mean infinite tokens.

And it's not hard to spin up to infinite tokens, one agent and one command can orchestrate it.


Is there really no limit on number of concurrent agents on either OpenAIs or Anthropic's plans?

There is always a limit unless you start scaling horizontally in the sense that you have multiple accounts via subscription or API. There is always some limit to any single account, even via API.

I'm thinking the persistent agent is something that can't scale to multiple agents. Imagine only one agent you can invoke as many times as you want on a single account, but it cannot invoke subagents or scale itself. It's just always there ready to do work when you need it. But it behaves as "one".

This would be trivial to implement. Of course, if you have the money, you can have multiple $500 subscriptions and have multiple persistent agents.


Claude, make this mobile friendly.

I really wanted to play but just can't on a phone which I'm assuming is 90% of peoples first interaction?



What is the pricing strategy. I really like this concept and have been looking for something like this but would love to know where this is going commercially


I have a bash script that creates the worktree, copies env over and changes the ports of containers and the services. I then can proxy the "real" port to any worktree, it's common I'll have 3 worktrees active to switch back and forth


I don't know. Something that takes CC about a minute is now on minute 15 with this new model...


I have a discord bot and a bunch of channels for projects and a new thread is started weekly for that weeks notes. The bot reads and responds to messages posted there and saves them to the appropriate location and organizes them for me


Amazing, lol


A game: you're stuck on a 1970s spacecraft and you have to program your way home using 6502 assembly. I wanted to learn more about old 8 bit cpus so figured I would make a game out of it


You might like this and or find it inspiring, in case you haven't seen it already:

Saving Voyager 1! - Bruce Waggoner at !!Con 2024 - https://www.youtube.com/watch?v=dF_9YcehCZo

Edit: Also, please do share when it's playable :)


post it here once it's done :)


The problem for me is it's 23 degrees f outside so if I vent outside I'm losing money


Not sure why you're getting down voted. If you're venting air outside, that air must get replaced with other air. Unless you have a fancy heat recovery system, pointing a fan out the window on a freezing day is just as bad as pointing one in the window. Maybe it's worth it given the health risks, but let's not pretend the tradeoffs aren't there.


its not just losing money - it will drop the air temps around your printer and that will do weird things to your print. all of these "direct vent" solutions are in warm areas or summer only. Its -2 f / -19c outside right now. I can't direct vent anything. Vapor from inside will turn to ice outside wherever I'm venting. It can't be done half assed.


I wish everything was so great in my life that this could be a concern.


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