Hacker Newsnew | past | comments | ask | show | jobs | submit | br121's commentslogin

When I first started learning game engines there were a lot of "understend a game engine by building one" courses in various forms, and a lot of open source projects (plus the closed source/never published ones I don't know about) that where the implementation of an engine or a kernel or a database based on a known book on the field. So it's at least not entirely a result of agentic coding and AI in general, even tho it probably incentivized the phenomenon


There are ethical use cases for this research. The first that comes to mind is mapping the brain before a surgery. Right now some surgeries are made with the patient concious to verify that relevant brain damages are not being done. Having a deeper knowledge of the patient's brain before the surgery may decrease risks further. The bad scenario (using targeted content to hook the user to a screen) already exists, it's not like it can get that worse (or at least so I hope)


> There are ethical use cases for this research.

Of course there are. Given what you know about the society we live in, do you think those will be the primary use cases that will be pursued?


It doesn't convert bogosort into heapsort either, despite the second being much faster than the first. I'm guessing that it's not that easy going from one to the other because the only thing they have in common is the output (and only after you have checked the last value), so if the transformation is not hard-coded into the compiler, the odds of it randomly discovering the optimization is close to zero


Yeah, I would expect such transformations to be implemented as optimizations. Just like maybe (the admitedly simpler):

    (+ ((lambda () 1)) ((lambda () 1))) -> (+ 1 1)
A syntactical transformation, where it is possible as an equivalent transformation.

I may be overlooking special cases, but I thought the compiler is smart enough to infer that the array elements are integers and that `<` will result in a boolean, which is just `0` and `1` and will understand that having only the `if` without `else` branch is equivalent in this case. Guess I was wrong and the compiler is not sophisticated in this specific way.


Looking at rebellions and revolutions in Europe (just because I know european history better than asian history), they tend to start when someone (not necessarily the poor) feel than the upper class/the king is not doing what it's supposed to be doing. It's not a cash grab, and in a lot of revolt what the rich have and don't deserve is not taken and distributed, but rather destroyed to show that it's about punishing traitors of the social contract, not robbing them.


"and in a lot of revolt what the rich have and don't deserve is not taken and distributed, but rather destroyed to show that it's about punishing traitors of the social contract, not robbing them"

Or that those who revolt often lack coordination and a plan and can carry only so much with their hands and then rather destroy what they cannot carry to harm "the enemy"?


Except they said that it actually matter. The reason they didn't said that all those people with a potential conflict of interest lied is that it's not necessarily true. After all the article didn't reveal some secret conspiracy, it higlited the use of not disclosing some public, easily accessible informations by some media outlets, which are the ones to blame


"our country isn't ready for war" is more difficult to disproof than "solar panels only last for 15 years", so while I agree that disclosures should go for every conflict on interest, it makes sense that the research focused only on this portion of them


i dont buy it ..if the concren is undisclosed affiliations, then study all undisclosed affiliations .. instead we get a defence only study, because "defence industry ties" are assumed to be inherently suspect ..

Regardless, when the topic is national security, defence- ector experience is often exactly the expertise you want... not some acadmic or commie whod rather we not


Atreus' question come out of fear, but Kratos' response is what the article focus on. Kratos does not take any joy in killing, he does that out of necessity and would have loved for that necessity not to arise. He could have boasted "I have killed bigger things", but instead he choose words of resignation against a kill or be killed fate he was trying to escape


> he does that out of necessity and would have loved for that necessity not to arise

Which I believe is in contrast with the older games. Haven't played them but from what I've heard he'd pursue conflicts because he enjoyed them. I think this change is because of his ongoing process of coming to terms with being a father which takes the act of killing and twists it inside out.


Kratos in God Of War Chains Of Olympus through to God Of War III (if we're speaking Chronologically) didn't enjoy conflict. He was originally a soldier fighting the Persians that was then cursed to be a representation of war. He had a family that Ares took them away, and so he willingly took on the curse in order to kill every god and free humanity from their helplessness under the gods. A huge thread of the sequel series is him realizing that the Pantheon were not the only gods, and that killing them all isn't as powerful as enabling humanity to defy them. And he sees his own son as the bridge that will link the humans to their own innate potential. Kratos has been entrenched in blood and warfare since he was a teenager, and has come to see conflict to be a result of those unwilling to separate their needs and wants.


So basically a nietzschean prometheus


Nope that aint it - look it up its nicely done


Research on the human body start with an observation, for the good reason that the omniscent orb has not invented yet, and what is causation and what is correlation is yet to be determined. Then, sometimes after years of research, it can be determined if what was observed was causation or correlation. That's why study that don't bring to a new discovery are extremely valuable nevertheless, as they show a path that was just a false lead and allow other researches to seek for something else


It's useful in saving the pilot's life. With less advanced tecnologies, more pilots would have been shoot down. It's useful in targeted attacks, but they have proved themself uneffective (at least for now) as the new leadership is alined with the objective of the replaced one. It's close to useless when it comes to making the war cost-effective, which start being a relevant metric when the conflict start lasting too long. Of course the US has a bigger economy, so all the news about cheaper systems damaging or destroying quite expensive ones may still lead to a US victory, but a costly one for sure


As the Soviet Union made us learn, you don’t need a big military victory to make your enemy spend themselves into defeat.


It's just a reference to how CRT-era games look better on CRT as the devs were working with CRTs in mind and taking advantage of their way of rendering images[1]. I don't think there is actually a noticeable difference for the website itself, CRT performs a sort of interpolation which is great for old games that accounted for it, but for content that is already high-enough in resolution there is not any improvement

[1]https://wackoid.com/game/10-pictures-that-show-why-crt-tvs-a...


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: